all work and no play is a sculptural installation that repurposes the familiar aesthetics of children’s soft play to critique emerging labour dynamics under late capitalism. Through humour and deliberate incongruity, the work juxtaposes ideals of unstructured time with intrusions of capitalist temporality, to expose the absurdity and violence of a system that demands constant output. The installation seeks to challenge the normalisation of perpetual engagement, probing what it means to reclaim idleness and slowness – and what we might lose in the process if we fail to do so.
[pvc vinyl , foam, wood, lcd displays, raspberry pi, carpet tiles]